The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
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The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
La distribution d'applications de multidiffusion en streaming et d'applications audio/vidéo en temps réel sur Internet a rapidement augmenté sur Internet. Généralement, ces applications utilisent rarement le contrôle de congestion et ne partagent pas équitablement la capacité réseau fournie avec les applications basées sur TCP telles que HTTP, FTP et les e-mails. Par conséquent, les communautés Internet seront menacées par l’augmentation des applications non basées sur TCP, susceptibles de provoquer une augmentation significative des embouteillages et de la famine. Cet article propose un ensemble de mécanismes, tels que la fourniture de différents débits de données, trafics d'arrière-plan et divers scénarios, pour agir de manière conviviale avec TCP lors de l'envoi de trafics de multidiffusion. En utilisant 8 scénarios de simulations, nous utilisons 6 transmissions multicast en couches avec un trafic d'arrière-plan Pareto avec le facteur de forme 1.5 pour évaluer les mesures de performances telles que le débit, le délai/latence, la gigue, la convivialité TCP, le taux de perte de paquets et le temps de convergence. Notre étude montre que les trafics non TCP se comportent de manière équitable et respectueuse des applications coexistantes basées sur TCP qui s'exécutent sur des transmissions en liaison partagée, même avec un trafic en arrière-plan. Un autre résultat montre que la simulation présente de faibles valeurs de débit, une gigue variable (0 à 10 ms) et un taux de perte de paquets > 3 %. Il était également difficile d’atteindre rapidement le temps de convergence lorsqu’il s’agissait uniquement de trafics non TCP.
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Heru SUKOCO, Yoshiaki HORI, Hendrawan , Kouichi SAKURAI, "Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol" in IEICE TRANSACTIONS on Information,
vol. E93-D, no. 11, pp. 2953-2961, November 2010, doi: 10.1587/transinf.E93.D.2953.
Abstract: The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E93.D.2953/_p
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@ARTICLE{e93-d_11_2953,
author={Heru SUKOCO, Yoshiaki HORI, Hendrawan , Kouichi SAKURAI, },
journal={IEICE TRANSACTIONS on Information},
title={Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol},
year={2010},
volume={E93-D},
number={11},
pages={2953-2961},
abstract={The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.},
keywords={},
doi={10.1587/transinf.E93.D.2953},
ISSN={1745-1361},
month={November},}
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TY - JOUR
TI - Towards a Fairness Multimedia Transmission Using Layered-Based Multicast Protocol
T2 - IEICE TRANSACTIONS on Information
SP - 2953
EP - 2961
AU - Heru SUKOCO
AU - Yoshiaki HORI
AU - Hendrawan
AU - Kouichi SAKURAI
PY - 2010
DO - 10.1587/transinf.E93.D.2953
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E93-D
IS - 11
JA - IEICE TRANSACTIONS on Information
Y1 - November 2010
AB - The distribution of streaming multicast and real time audio/video applications in the Internet has been quickly increased in the Internet. Commonly, these applications rarely use congestion control and do not fairly share provided network capacity with TCP-based applications such as HTTP, FTP and emails. Therefore, Internet communities will be threatened by the increase of non-TCP-based applications that likely cause a significant increase of traffics congestion and starvation. This paper proposes a set of mechanisms, such as providing various data rates, background traffics, and various scenarios, to act friendly with TCP when sending multicast traffics. By using 8 scenarios of simulations, we use 6 layered multicast transmissions with background traffic Pareto with the shape factor 1.5 to evaluate performance metrics such as throughput, delay/latency, jitter, TCP friendliness, packet loss ratio, and convergence time. Our study shows that non TCP traffics behave fairly and respectful of the co-existent TCP-based applications that run on shared link transmissions even with background traffic. Another result shows that the simulation has low values on throughput, vary in jitter (0-10 ms), and packet loss ratio > 3%. It was also difficult to reach convergence time quickly when involving only non TCP traffics.
ER -