The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
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The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
Les services de VoD de contenu généré par l'utilisateur (UGC) tels que YouTube deviennent de plus en plus populaires et leurs coûts de maintenance augmentent également. De nombreuses solutions P2P ont été proposées pour réduire la charge des serveurs dans de tels systèmes, mais presque toutes se concentrent sur l'approche vidéo unique, ce qui n'a qu'un effet limité sur les systèmes diffusant de courtes vidéos tels que l'UGC. Le but de cet article est d'étudier le potentiel d'une approche alternative, l'approche multi-vidéo, et nous utilisons une méthode très simple appelée mise en cache collaborative pour montrer que les méthodes utilisant l'approche multi-vidéo sont généralement plus adaptées aux systèmes UGC VoD actuels. . Nous étudions également l'influence des principaux facteurs de conception à travers des simulations et fournissons des lignes directrices pour construire efficacement des systèmes avec cette méthode.
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Yi WAN, Takuya ASAKA, Tatsuro TAKAHASHI, "On the Design of the Peer-Assisted UGC VoD System" in IEICE TRANSACTIONS on Information,
vol. E92-D, no. 10, pp. 2073-2081, October 2009, doi: 10.1587/transinf.E92.D.2073.
Abstract: User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.
URL: https://global.ieice.org/en_transactions/information/10.1587/transinf.E92.D.2073/_p
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@ARTICLE{e92-d_10_2073,
author={Yi WAN, Takuya ASAKA, Tatsuro TAKAHASHI, },
journal={IEICE TRANSACTIONS on Information},
title={On the Design of the Peer-Assisted UGC VoD System},
year={2009},
volume={E92-D},
number={10},
pages={2073-2081},
abstract={User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.},
keywords={},
doi={10.1587/transinf.E92.D.2073},
ISSN={1745-1361},
month={October},}
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TY - JOUR
TI - On the Design of the Peer-Assisted UGC VoD System
T2 - IEICE TRANSACTIONS on Information
SP - 2073
EP - 2081
AU - Yi WAN
AU - Takuya ASAKA
AU - Tatsuro TAKAHASHI
PY - 2009
DO - 10.1587/transinf.E92.D.2073
JO - IEICE TRANSACTIONS on Information
SN - 1745-1361
VL - E92-D
IS - 10
JA - IEICE TRANSACTIONS on Information
Y1 - October 2009
AB - User Generated Content (UGC) VoD services such as YouTube are becoming more and more popular, and their maintenance costs are growing as well. Many P2P solutions have been proposed to reduce server load in such systems, but almost all of them focus on the single-video approach, which only has limited effect on the systems serving short videos such as UGC. The purpose of this paper is to investigate the potential of an alternative approach, the multi-video approach, and we use a very simple method called collaborative caching to show that methods using the multi-video approach are generally more suitable for current UGC VoD systems. We also study the influence of the major design factors through simulations and provide guidelines for efficiently building systems with this method.
ER -