The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
Copyrights notice
The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
La texture a été étudiée comme indicateur pour la reconstruction de la structure 3D. Il existe différentes textures dans une scène naturelle. Dans cet article, la régularité de l'alignement des éléments de texture a été manipulée pour étudier son effet sur la perception humaine. Les résultats montrent que la régularité affecte la perception humaine lorsque seul le gradient de densité du texel est donné comme indicateur ou lorsque l'indice de densité est incompatible avec l'indice de compression. Nous introduisons un modèle basé sur une estimation MAP pour prendre en compte le résultat du point de vue d'une intégration d'indices 3D. Le modèle estime simultanément les propriétés de texture et l'orientation de la surface 3D en utilisant des connaissances préalables sur la texture et la surface 3D. Les performances du modèle expliquent bien le résultat expérimental.
The copyright of the original papers published on this site belongs to IEICE. Unauthorized use of the original or translated papers is prohibited. See IEICE Provisions on Copyright for details.
Copier
Hiroyuki UMEMURA, Toshio INUI, "Integration of Multiple Cues in Shape from Texture" in IEICE TRANSACTIONS on Information,
vol. E82-D, no. 8, pp. 1228-1236, August 1999, doi: .
Abstract: Texture has been investigated as a cue for reconstructing 3-D structure. There are various textures in a natural scene. In this paper, the regularity of alignment of texture elements was manipulated to investigate its effect on human perception. The results show that the regularity affects human perception when only the texel density gradient is given as cue or the density cue is inconsistent with the compression cue. We introduce a model based on a MAP estimation to account for the result from a viewpoint of an integration of 3-D cues. The model simultaneously estimates texture properties and 3-D surface orientation by using prior knowledge about texture and 3-D surface. The performance of the model accounts for the experimental result well.
URL: https://global.ieice.org/en_transactions/information/10.1587/e82-d_8_1228/_p
Copier
@ARTICLE{e82-d_8_1228,
author={Hiroyuki UMEMURA, Toshio INUI, },
journal={IEICE TRANSACTIONS on Information},
title={Integration of Multiple Cues in Shape from Texture},
year={1999},
volume={E82-D},
number={8},
pages={1228-1236},
abstract={Texture has been investigated as a cue for reconstructing 3-D structure. There are various textures in a natural scene. In this paper, the regularity of alignment of texture elements was manipulated to investigate its effect on human perception. The results show that the regularity affects human perception when only the texel density gradient is given as cue or the density cue is inconsistent with the compression cue. We introduce a model based on a MAP estimation to account for the result from a viewpoint of an integration of 3-D cues. The model simultaneously estimates texture properties and 3-D surface orientation by using prior knowledge about texture and 3-D surface. The performance of the model accounts for the experimental result well.},
keywords={},
doi={},
ISSN={},
month={August},}
Copier
TY - JOUR
TI - Integration of Multiple Cues in Shape from Texture
T2 - IEICE TRANSACTIONS on Information
SP - 1228
EP - 1236
AU - Hiroyuki UMEMURA
AU - Toshio INUI
PY - 1999
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E82-D
IS - 8
JA - IEICE TRANSACTIONS on Information
Y1 - August 1999
AB - Texture has been investigated as a cue for reconstructing 3-D structure. There are various textures in a natural scene. In this paper, the regularity of alignment of texture elements was manipulated to investigate its effect on human perception. The results show that the regularity affects human perception when only the texel density gradient is given as cue or the density cue is inconsistent with the compression cue. We introduce a model based on a MAP estimation to account for the result from a viewpoint of an integration of 3-D cues. The model simultaneously estimates texture properties and 3-D surface orientation by using prior knowledge about texture and 3-D surface. The performance of the model accounts for the experimental result well.
ER -