The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. ex. Some numerals are expressed as "XNUMX".
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The original paper is in English. Non-English content has been machine-translated and may contain typographical errors or mistranslations. Copyrights notice
Nous proposons un mécanisme pour faciliter le développement d'applications mobiles basées sur des composants avec des comportements adaptatifs. Les principes de conception et les modèles de communication des systèmes logiciels existants changeront considérablement dans un environnement à venir, où une variété d'appareils informatiques seront intégrés dans des environnements domestiques et professionnels, les utilisateurs se déplaceront avec/sans appareils informatiques portables et tous les appareils seront interconnectés via des réseaux filaires. /réseaux sans fil. Dans le mécanisme proposé, Improvised Assembly Mechanism (IAM), nous réalisons des fonctionnalités permettant de composer une application de manière ad hoc et de réaliser l'adaptation des applications en ajoutant, remplaçant, complétant et déplaçant des composants au moment de l'exécution du système en fonction de divers changements environnementaux tels que comme les changements de localisation des appareils informatiques et des utilisateurs. Le mécanisme est implémenté en tant que fonctionnalité intégrée du composant Soul, qui est l'un des éléments fondamentaux du modèle Possession.
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Masahiro MOCHIZUKI, Hideyuki TOKUDA, "Improvised Assembly Mechanism for Component-Based Mobile Applications" in IEICE TRANSACTIONS on Communications,
vol. E84-B, no. 4, pp. 910-919, April 2001, doi: .
Abstract: We propose a mechanism to facilitate the development of component-based mobile applications with adaptive behaviors. The design principles and communication patterns of legacy software systems will greatly change in a forthcoming environment, where a variety of computing devices become embedded in home and office environments, users move around with/without portable computing devices, and all the devices are interconnected through wired/wireless networks. In the proposed mechanism, Improvised Assembly Mechanism (IAM), we realize functionality to compose an application in an ad hoc manner and to achieve the adaptation of applications by adding, replacing, supplementing, and relocating components at system runtime according to various environmental changes such as the locational changes of computing devices and users. The mechanism is implemented as a built-in functionality of the Soul component, which is one of the fundamental elements in the Possession model.
URL: https://global.ieice.org/en_transactions/communications/10.1587/e84-b_4_910/_p
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@ARTICLE{e84-b_4_910,
author={Masahiro MOCHIZUKI, Hideyuki TOKUDA, },
journal={IEICE TRANSACTIONS on Communications},
title={Improvised Assembly Mechanism for Component-Based Mobile Applications},
year={2001},
volume={E84-B},
number={4},
pages={910-919},
abstract={We propose a mechanism to facilitate the development of component-based mobile applications with adaptive behaviors. The design principles and communication patterns of legacy software systems will greatly change in a forthcoming environment, where a variety of computing devices become embedded in home and office environments, users move around with/without portable computing devices, and all the devices are interconnected through wired/wireless networks. In the proposed mechanism, Improvised Assembly Mechanism (IAM), we realize functionality to compose an application in an ad hoc manner and to achieve the adaptation of applications by adding, replacing, supplementing, and relocating components at system runtime according to various environmental changes such as the locational changes of computing devices and users. The mechanism is implemented as a built-in functionality of the Soul component, which is one of the fundamental elements in the Possession model.},
keywords={},
doi={},
ISSN={},
month={April},}
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TY - JOUR
TI - Improvised Assembly Mechanism for Component-Based Mobile Applications
T2 - IEICE TRANSACTIONS on Communications
SP - 910
EP - 919
AU - Masahiro MOCHIZUKI
AU - Hideyuki TOKUDA
PY - 2001
DO -
JO - IEICE TRANSACTIONS on Communications
SN -
VL - E84-B
IS - 4
JA - IEICE TRANSACTIONS on Communications
Y1 - April 2001
AB - We propose a mechanism to facilitate the development of component-based mobile applications with adaptive behaviors. The design principles and communication patterns of legacy software systems will greatly change in a forthcoming environment, where a variety of computing devices become embedded in home and office environments, users move around with/without portable computing devices, and all the devices are interconnected through wired/wireless networks. In the proposed mechanism, Improvised Assembly Mechanism (IAM), we realize functionality to compose an application in an ad hoc manner and to achieve the adaptation of applications by adding, replacing, supplementing, and relocating components at system runtime according to various environmental changes such as the locational changes of computing devices and users. The mechanism is implemented as a built-in functionality of the Soul component, which is one of the fundamental elements in the Possession model.
ER -